Senior Software Engineer, 3D Systems
Roblox · Software Engineering
- Location
- San Mateo, CA, United States
- Metro
- San Francisco Bay Area
- Workplace
- Unspecified
- Level
- Senior
- Type
- Unspecified
- Pay
- $243K–$295K/yr (estimated from posting text)
- Posted
- 1 month ago
- Source
- Greenhouse
Read the full posting & apply ↗
What the posting covers
About the company
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and…
Job Description
The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and…
You Will
Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and…
You Have
Proven Expertise: 8+ years of professional experience building and shipping high-performance systems in domains such as game engines, real-time simulation, robotics, AR/VR, or similar. Strong C++ Experience: Deep proficiency in C++, with a focus on writing…
You Have
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience,…
Excerpts only. The employer’s page has the complete posting.