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Principal Software Engineer, Engine Systems

Roblox · Software Engineering

Location
San Mateo, CA, United States
Metro
San Francisco Bay Area
Workplace
Hybrid
Level
Staff+
Type
Full-time
Pay
$295K–$345K/yr (estimated from posting text)
Posted
3 months ago
Source
Greenhouse

Read the full posting & apply ↗

C++

What the posting covers

About the company

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and…

You will

Develop engine code that performs well for all user-created games on the Roblox platform. Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions. Take ownership of projects throughout their…

You have

Experience developing outstanding systems-level C++ programming. Have experience working on game engine internals Responsibility for building and maintaining systems that work optimally. Curiosity to learn and stay up-to-date on technology developments. Have…

Principal Software Engineer, Engine Systems — Roblox · CSJobTracker