Principal Software Engineer, Engine Systems
Roblox · Software Engineering
- Location
- San Mateo, CA, United States
- Metro
- San Francisco Bay Area
- Workplace
- Hybrid
- Level
- Staff+
- Type
- Full-time
- Pay
- $295K–$345K/yr (estimated from posting text)
- Posted
- 3 months ago
- Source
- Greenhouse
Read the full posting & apply ↗
What the posting covers
About the company
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and…
You will
Develop engine code that performs well for all user-created games on the Roblox platform. Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions. Take ownership of projects throughout their…
You have
Experience developing outstanding systems-level C++ programming. Have experience working on game engine internals Responsibility for building and maintaining systems that work optimally. Curiosity to learn and stay up-to-date on technology developments. Have…
Excerpts only. The employer’s page has the complete posting.