Principal Software Engineer, Engineering Acceleration
Roblox · Software Engineering
- Location
- San Mateo, CA, United States
- Metro
- San Francisco Bay Area
- Workplace
- Unspecified
- Level
- Staff+
- Type
- Unspecified
- Pay
- $295K–$345K/yr (estimated from posting text)
- Posted
- 5 months ago
- Source
- Greenhouse
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PythonJavaGoC#AWSKubernetesDockerTerraform
What the posting covers
About the company
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and…
You Will
Own, scale, and define the long-term technical vision for Roblox's source code search, storage, review, and CI infrastructure for the next 10 years of growth. Architect software that improves the lives of your coworkers — spanning local development tools,…
You Have
9+ years of software engineering experience, with a significant portion spent owning developer productivity, build infrastructure, or internal developer platform systems at scale. Owned end-to-end design, launch, and long-term evolution of tools or systems…
You Are
Passionate about the developer experience, informed by deep technical knowledge, productivity tooling experience, and a customer-focused mindset. Experienced leading cross-functional efforts at scale, aligning teams across a company and driving complex…
Excerpts only. The employer’s page has the complete posting.