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Principal Software Engineer - Creator Distributed Systems & Storage

Roblox · Software Engineering

Location
San Mateo, CA, United States
Metro
San Francisco Bay Area
Workplace
Unspecified
Level
Staff+
Type
Unspecified
Pay
$345K–$399K/yr (estimated from posting text)
Posted
7 months ago
Source
Greenhouse

Read the full posting & apply ↗

C++C#AWSGCPAzureSpark

What the posting covers

About the company

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and…

About the company

At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines,…

You Will

Lead the design and development of improvements to existing products and design new cloud services to support our Creator Community. Build state-of-the-art data storage systems including infrastructure, serving layers, clients, and web APIs. Expand the…

You Have

10+ years background in software development building with public clouds (AWS, Azure, and GCP), microservices and distributed systems 3+ years experience building and maintaining (not just using) data storage systems (relational databases, key/value stores,…

Desired (one or more of)

Prior experience building big data pipelines or batch processing systems (MapReduce, Hadoop, Flink, Spark, Flume) Prior experience programming computer games, particularly in Lua/Luau Prior knowledge of data science, data analytics, machine learning, or AI…

You Are

Innovative: We strive for novel solutions that bridge the technical needs of Roblox with the creative needs of our developer community. This typically involves tackling competing objectives and thinking creatively. Passionate: We are looking for new team…

You Are

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). For US based roles only, please note the Company may not be able to employ candidates for this role who have…