Member of Technical Staff (Software Engineer, Design System)
Perplexity · AI Products
- Location
- San Francisco, California, United States · Seattle, Washington, United States · New York City, New York, United States · Remote
- Metro
- San Francisco Bay Area, Seattle, New York City
- Workplace
- Hybrid
- Level
- Unspecified
- Type
- Full-time
- Pay
- $220K–$405K/yr (published by employer)
- Posted
- 2 months ago
- Source
- Ashby
Read the full posting & apply ↗
What the posting covers
About the company
Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns…
What you'll do
Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and…
What we're looking for
4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus Interest in building reusable components Strong React and TypeScript, and CSS Working accessibility knowledge (WCAG, ARIA patterns,…
Excerpts only. The employer’s page has the complete posting.