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Software Engineer, Silicon Design Methodology

OpenAI · Scaling

Location
San Francisco, California, United States · Remote
Metro
San Francisco Bay Area
Workplace
Hybrid
Level
Unspecified
Type
Full-time
Pay
$225K–$380K/yr (published by employer)
Posted
3 months ago
Source
Ashby

Read the full posting & apply ↗

PythonRustC++

What the posting covers

About the Team

OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated…

About the Role

We’re looking for a software engineer to help build the design methodology, software abstractions, and infrastructure that enable a small silicon team to develop complex chips rapidly and with high confidence. You will turn evolving architecture and design…

In this role, you will

Develop and scale design methodologies for rapid first-party chip development and apply them to construct complex custom chips Create abstractions that allow hardware structures, configurations, experiments, and results to be represented consistently across…

You might thrive in this role if

You have strong software engineering skills in C++, Python, Rust, or similar systems-oriented languages. You have experience building engineering infrastructure, developer tools, simulation frameworks, EDA/CAD tooling, compilers, or verification systems. You…

About OpenAI

OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. We push the boundaries of the capabilities of AI systems and seek to safely deploy them to the world through our…

Software Engineer, Silicon Design Methodology — OpenAI · CSJobTracker