Software Engineer, Silicon Design Methodology
OpenAI · Scaling
- Location
- San Francisco, California, United States · Remote
- Metro
- San Francisco Bay Area
- Workplace
- Hybrid
- Level
- Unspecified
- Type
- Full-time
- Pay
- $225K–$380K/yr (published by employer)
- Posted
- 3 months ago
- Source
- Ashby
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What the posting covers
About the Team
OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated…
About the Role
We’re looking for a software engineer to help build the design methodology, software abstractions, and infrastructure that enable a small silicon team to develop complex chips rapidly and with high confidence. You will turn evolving architecture and design…
In this role, you will
Develop and scale design methodologies for rapid first-party chip development and apply them to construct complex custom chips Create abstractions that allow hardware structures, configurations, experiments, and results to be represented consistently across…
You might thrive in this role if
You have strong software engineering skills in C++, Python, Rust, or similar systems-oriented languages. You have experience building engineering infrastructure, developer tools, simulation frameworks, EDA/CAD tooling, compilers, or verification systems. You…
About OpenAI
OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. We push the boundaries of the capabilities of AI systems and seek to safely deploy them to the world through our…
Excerpts only. The employer’s page has the complete posting.