Hardware Tools Engineer
OpenAI · Scaling
- Location
- San Francisco, California, United States · Remote
- Metro
- San Francisco Bay Area
- Workplace
- Hybrid
- Level
- Unspecified
- Type
- Full-time
- Pay
- $225K–$445K/yr (published by employer)
- Posted
- 8 months ago
- Source
- Ashby
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What the posting covers
About the Team
OpenAI’s Hardware organization develops AI-native silicon and system-level solutions for the unique demands of advanced AI workloads. Building on efforts like Jalapeño, the team is developing future generations of AI-native silicon and tightly integrated…
About the Role
You will develop and evolve the tooling ecosystem that hardware engineers rely on every day — from hardware compilers and IR transformations to simulation, debugging, and automation infrastructure. The work spans software engineering, compiler concepts, and…
In this role you will
Build and improve the software tooling that makes hardware teams faster: compilation, IR transforms, RTL generation, simulation, debug, and automation. Extend and integrate hardware compiler stacks (frontends, IR passes, lowering, scheduling, codegen to…
You might thrive in this role if
Demonstrated ability to build and maintain software (projects, internships, research, open source, or equivalent experience). Strong CS fundamentals: data structures, algorithms, debugging, and software design. Proficiency in at least one of Rust, C++, or…
Nice to have skills
Exposure to compiler and hardware toolchains such as XLS/DSLX, LLVM, Chisel/FIRRTL, CIRCT/MLIR, other novel hardware languages (e.g. HardCaml, SpinalHDL, Spade, PyMTL, Clash, BlueSpec, PyRope) Experience with Verilog tooling ecosystems (Yosys/RTLIL,…
About OpenAI
OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. We push the boundaries of the capabilities of AI systems and seek to safely deploy them to the world through our…
Excerpts only. The employer’s page has the complete posting.